Product · NYC
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Ramble
I make things
people want to use.
Selected projects
Shipped products, games, coursework, and experiments in making things people can actually use.
Product · NYC
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Ramble
Product · Extension
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Nexus
Design · Client
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ISOA
Game · TextAlive
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Reel
Web · Portfolio
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Site
Web · Generative AI
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Humor
Engineering · C
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TCP
Game · Unity
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Inanimate
No projects match this filter.
Experience
Technical, research, design, outreach, and education experience.
Technical & research
Associate Product Manager, AIWaysion
Seattle, WA · Jun 2026 – Aug 2026
- Developed a Python radar-processing pipeline on NVIDIA Jetson Orin Nano for the TI IWR6843AOP, parsing UART/TLV outputs including point clouds, target IDs, 3D position, velocity, speed, and tracker confidence.
- Diagnosed inconsistent person tracking across hardware, firmware, configuration, and Python parsing by validating components against TI's reference implementation.
- Established TI's 3D People Tracking AOP 6m configuration as a reproducible baseline, validating stable GTRACK person tracking despite fluctuations in raw point-cloud density.
- Validated radar tracking and YOLO camera-detection pipelines independently ahead of camera-radar association and fused person range and velocity estimation.
- Evaluated 6–8 candidate radar sensors and translated requirements into the architecture for a camera-radar sensor fusion MVP for edge computing.
- Authored the PRD and system data-flow architecture for a real-time object speed estimation system, partnering with engineering leadership on the move from a computer-vision pipeline to multi-sensor fusion.
Research Intern, Mass General Brigham Martinos Center for Biomedical Imaging
Remote · May 2025 – Oct 2025
- Analyzed 1,000+ EEG visualizations using machine-learning methods to classify environmental and biological artifacts in neuroimaging data.
- Optimized MATLAB data-processing pipelines, reducing artifact-detection runtime by about 20% and accelerating downstream analysis.
- Investigated EEG artifact patterns to support more efficient processing and classification of biomedical imaging data.
Research Intern, UW Seattle Smart Transportation Applications and Research Lab
Seattle, WA · Feb 2020 – Jun 2024
- Analyzed 100+ traffic-flow datasets to support predictive machine-learning research on urban pedestrian safety and intelligent transportation systems.
- Contributed to research on multi-task surveillance systems for crowd-density monitoring and transportation applications.
- Co-authored a peer-reviewed publication on crowd-density control and intelligent surveillance systems in Transportation Research Record.
Design, outreach & education
Business Operations Intern, Lani Cao Law Office
Bellevue, WA · May 2026 – Aug 2026
- Led digital operations and developed the firm's website to turn unstructured legal updates into information clients can use: lawdaily.us
- Conducted daily analysis of macroeconomic and immigration policy developments, synthesizing them into business strategy and considerations for legal practice.
- Organized complex legal and policy information into digital resources designed to improve client accessibility and understanding.
STEM Instructor, iD Tech Camps
Amazon and University of Washington · Jul 2025 – Aug 2025
- Taught coding, game design, and introductory machine-learning concepts to 50+ students through project-based instruction at Amazon and the University of Washington.
- Earned 100% positive feedback from supervisors and parents, with 95% of students indicating they would return.
- Developed instructional materials that translated programming and game-development concepts for students ages 6–9.
Crew Member, AMC Theatres
Bellevue, WA · Jun 2023 – Jun 2024
- Worked in a fast-paced, high-responsibility environment requiring attention, patience, and safety awareness.
- Provided friendly, clear communication to guests of all ages, including families and children.
Community
Student leadership, community building, and outreach.
-
01
Outreach Initiative Board Lead, Columbia Game Development Club
Sep 2024 – present. Co-led the annual game jam with campus partners, scaling participation by 50% to 150+ attendees, and coordinated workshops with 20+ game industry professionals.
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02
PR & Outreach Chair, NYC Asian American Student Conference
Jan 2026 – May 2026. Organized and hosted the 2026 conference at Columbia for 100+ attendees, secured partnerships with politicians, podcasters, filmmakers, and panels, and coordinated student teams across New York universities and high schools.
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03
Captain, FIRST Tech Challenge Team 18225
Jun 2020 – Jun 2024. Dean's List Semifinalist. Led the team to four State Championships and two World Finalist Outreach awards, directed 200+ outreach events with organizations including Adobe and Microsoft, raised $7,000, and launched two STEM grants for international and Title I schools.
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04
Outreach Coordinator, Everstem Education
Jun 2020 – Jun 2024. Hosted 12 STEAM webinars with 2,000+ views, managed the outreach team and branding, and partnered on STEM Advocacy Day, mobilizing 100 people for equitable statewide STEM access.
Somewhere between
useful and unexpected.
I split my time between product, research, and making things with other people, from NYC side quests and client sites to lab pipelines and student communities.
Currently exploring human-centered design, creative technology, and business development.
- Product & UX
- Creative technology
- Research
- Visual design
- Prototyping
Studies & tools
BA in Computer Science and Cognitive Science, Decision Science specialization. GPA 3.71 · Dean's List, Spring 2025 · 66 institutional credits.
Coursework area
Semesters
- Introduction to Computer Science and Programming in Java
- Calculus III
- Data Structures and Algorithms in Java
- Introduction to Cognitive Science
- Social Neuroscience
- Advanced Programming
- Developmental Psychology
- Introduction to Information Science
- Calculus-Based Introduction to Statistics
- Artificial Intelligence
- Design for Generative AI: The Humor Project
- Linear Algebra
- Psychopathology
- Creative Embedded Systems
- Discrete Mathematics
- Introduction to Databases
- Fundamentals of Computer Systems
- Introduction to Linguistics
- Forensic Psychology
No coursework matches the selected filters.
Languages
Technologies
AI, ML & hardware
Product & design
Languages spoken
I like to read, draw, and compete.
I recently read The Eyes Are the Best Part by Monika Kim. I play competitive VALORANT, and I spend the rest of my time on illustration, game development, and digital art. My art portfolio.
Clubs & interests
- Columbia Esports VALORANT Captain
- Barnard Bulletin Illustrator
- Art for CU Medical Review Journal
- Asian American Student Conference Lead